11. Metroid: Other M – Wii 2010
This is arguably the only entry of the Metroid series that anyone would unabashedly call bad. Team Ninja made something here that felt soulless, and even if it did have a soul, it would look nothing like a Metroid game. The gameplay style is an unequivocal mess as it tries to smash the platforming style of the 2-D games into a third dimension (similar to Super Mario 3D World, but bad) and then force players to flip the Wii remote from its side, and towards the screen/sensor bar in combat to throw them into a Metroid Prime-style, FPS mode, locking Samus’ footing into place as the sensor struggles to put the gun’s reticle in a place where people could actually defend themselves from bosses. The extra long story the game follows is even more of a mess, and absolutely tears down the image of Samus Aran the company had inferred to the fanbase for 20 years by reducing her to a to a blubbering mess about her motherly attachment to a baby parasite, and decidedly doesn’t use her most powerful weapons unless the Commanding Officer she has a crush on demands her to. Yeah, sorry guys. That just ain’t Samus to me, and it sure as hell isn’t to every other fan out there, and the series’ inactivity shows we’re still paying for this game’s mistakes almost 7 years later.