I’m thankful for brothers, friends and Nintendo
Yeah, I’m going to say I’m thankful for a japanese video game company in lieu of an American harvest holiday, but I’m being completely honest. I didn’t grow up with problems between me and my brother. He was, and is, my best friend in the world that I could possibly think of, and Nintendo has a big role in those forming years of ours. GameCube, N64, Super Nintendo, even now with Wii U, we bonded between ourselves and with our closest friends going on adventures and solving puzzles together in the whimsical creations of Shigeru Miyamoto and his amazing team. Collecting stars in the corners of Mario’s Mushroom Kingdom, crawling dungeons in Zelda’s Hyrule, getting lost in depths of Metroid’s Planet Zeebes…
And the part that has remained a constant after 14 years since the first game’s release, he and I, and almost every one of our close friends, played Super Smash Brothers. Where other kids were competitive with baseball, we shacked up on weekend nights with snacks at friend’s houses and pummeled each other since the year 2000. Forget Call of Duty or Halo or any online multiplayer. We played with together on physical couches from the original on the N64 to community mods on the Wii. We’re always going to remember the stupidly fun items, the taunting, the smack talking, the struggling to beat that one friend who was impossibly good at it, and now that Super Smash Bros. for Wii U has launched, we don’t see any stopping well into our young adulthood.
So yeah, thankful for brothers and friends, but technically the glue was Nintendo. – Evan Griffin