6. Metroid Prime 3: Corruption – Wii 2007
Oh man, Corruption has one of the most thrilling opening chapters to a video game I’ve ever experienced. With fully rendered cutscenes and voice actors throughout, and Samus still decidedly being a character of few words, this entry in the series brought Metroid’s lore into a place that made it feel like it was a living and breathing galaxy full of conflict, very much in the same way Ocarina of Time and Twilight Princess did for the Zelda’s Hyrule. Here, Samus has peers, conflicts of interest, and a struggle to keep herself mentally stable as she’s progressively seduced by the power of a Phazon infection (a-la Spider-Man’s black suit), the latter of which depending entirely on your choosing to use it or not in combat, by the way. Additionally, this game features the first use of the Wii motion in the franchise, before the first two Primes were remastered in the 2009 Trilogy collection, and it’s some of the most flawless use of motion control i’ve seen in any video game. The user interface is seamless, the pointer and the lock on system calibrate well, and the incorporation of a grapple mechanic using the Wii Nunchuck on enemies adds some good flair to a fight.